Clash Mini Update 5 Patch Notes & Balance Changes

Clash Mini Update 5 Patch Notes & Balance Changes

Welcome to Update Clash Mini Update 5 Patch Notes & Balance Changes! Here is what will be available on November 24 (today):

  • πŸ€– New Visuals
  • πŸ‘‘ New Progression
  • 🦾 New Board
  • πŸ₯± Emotes
  • 🎡 New Music
  • πŸš€ Gizmos!

Coming on Nov 28, 6AM UTC:

  • ⭐️ Star Exchange
  • πŸ… Trophy Rewards & Reset
  • 🎫 New Mini Pass

Update 5: β€œRobo Rumble” Patch Notes:

– Gizmos are here! Upgrade your minis, use their stars to deploy powerful Gizmos onto the board, and change the course of battle! Unlock more Gizmos by climbing the Trophy Road!

– Heroes now have 15 levels, and their skills and overall progression are brand new! Gather Crown Shards, to level up your Heroes, and Skill Shards, to upgrade their skills. Enjoy deeper customization of your favorite Hero.

– Minis now require Star Shards instead of dedicated Mini duplicates to upgrade their Star level! Star Shards are the universal currency used to upgrade any mini of your choosing and can be obtained from the Shop, Quests, Trophy Road, Expeditions, and of course, Star Exchange.

– Emotes are here! Unlock special emotes or grab some from the shop and use them during battle to express how you genuinely feel both in matches and in your Clan Chat.

– Clash Mini is now 1 year old, and we are celebrating 1 year since the Beta launch with an event in which you can grab a special Emote if you complete event quests in two weeks in December! Good luck!

– Visual & Audio Overhaul: Clash Mini has a shiny new look, giving it an even more toyetic aesthetic! New audio additions have also been included, such as new battle music for different Battle Boards, new lobby music, and general audio fixes, just to name a few. We are also introducing our first skin set – Robo Rumble, to match the brand-new Season theme.

– A bunch of improvements and changes to the User Interface! Collection, Main Screen, and other various places now look very different. Check them out!

– Welcome to the monthly Mini Pass, and the new Mini Pass will start independently of the new game update! Find the Robo Rumble skins and special emotes within the Pass.

– Clan members expanded to 30, and Boss HP of all three difficulties is 100.
– Say goodbye to Casual (unranked) matches! Ranked Duel & Rumble matches are now available to everyone. In addition, we added the Ready button in both modes.

– Introducing Free Mini Trial: time-limited events that occur every week that give you the opportunity to try out featured Minis, even if you haven’t unlocked them yet!

– Player Level Cap has been increased from 35 to 50.

– At the end of a Season, the lowest Star count eligible for an optional Star exchange is now 20 instead of 35.

– A lot of other improvements and changes! We are about to run out of space here, so please check them out in-game!

Balance Changes:

Spear Goblin

  • Base HP increased to 6 from 5

Archer

  • Base HP increased to 6 from 5

Wizard

  • Base HP increased to 6 from 5

Dart Goblin

  • Base HP increased to 7 from 6

Musketeer

  • Base HP increased to 9 from 8

Magic Archer

  • Base HP increased to 8 from 6
  • Base attack speed increased to 0.55 from 0.45

Barbarian

  • The second upgrade: Attacks have 40% (from 35%) chance to deal +1 damage
  • The third upgrade: Clash: +1 ATK to nearby allies for 4s (from 3.5s)

Swordsman

  • Base HP increased to 8 from 6
  • Super: Strike 3 times (from 5) at random nearby enemy Minis, dealing 2 damage each strike

Miner

  • Base HP increased to 6 from 5
  • ATK increased to 2 from 1
  • Base attack speed reduced to 0.8 from 0.5
  • The Second upgrade: Drain: Attacks gain 2 Dissipate (from 1)

Valkyrie

  • Base HP increased to 11 from 9
  • HP per upgrade reduced to 2 from 3

P.E.K.K.A

  • Base ATK increased to 4 from 3
  • Base HP increased to 16 from 13
  • New first upgrade: Sharp: Heavy Blade chance to trigger is doubled
  • New second upgrade: Unstoppable: Immune to all control effects for 10s
  • New third upgrade: Heavy Blade: Heavy Blade bonus damage increased to 3x

Mini P.E.K.K.A

  • Base HP increased to 11 from 9

Knight

  • Base HP increased to 11 from 9
  • New ability: Mocking: Clash: Taunt nearby enemies for 3s
  • New first upgrade: Anger: Taunt duration +3s
  • New second upgrade: Louder: Taunt radius increased
  • New third upgrade: Bandage: Gain 6HP over 3s when below half HP (Once per round)

Skeleton Guard

  • Base HP increased to 7 from 6
  • The first upgrade: Shield-up! +6 Shield amount (from 5)
  • New second upgrade: KO: Provide Shield-up! to the nearest ally for 4s

Giant Skeleton

  • Base HP increased to 14 from 12
  • The third upgrade: the affected area increased

Golden Giant

  • Base HP increased to 16 from 13
  • New Ability: Golden Helmet: Heals 4HP over 2s after being stunned
  • New first upgrade: Headbutt: stun an enemy and himself for 2s after 2 attacks
  • New second upgrade: Healing Helmet: + 2HP healing when being stunned
  • New third upgrade: Infinite Helmet: KO: Heal nearby allies for 6HP over 3s

Fisherman

  • Base HP increased to 11 from 8

Mega Knight

  • Base HP increased to 20 from 16

Electro Wizard

  • Base HP increased to 8 from 6
  • Attack speed per upgrade reduced to 0.1 from 0.15

Royal Ghost

  • Base HP increased to 10 from 8
  • Clash: Grant Invisible to nearby allies for 3s (from 3.5s)
  • The second upgrade and the third upgrade swapped

Witch

  • Base HP increased to 8 from 6
  • Base Attack speed increased to 0.7 from 0.6

Lumberjack

  • Base HP increased to 13 from 10
  • Attack speed per upgrade reduced to 0.1 from 0.15
  • New ability: Rage Potion: KO: Toss a potion that increases allies’ speed for 4s
  • New second upgrade: Clash: Cast Rage Potion
  • New third upgrade*:* Huge attack speed increase but takes 1 damage every second

Battle Healer

  • Base HP increased to 13 from 11

Prince

  • Base HP increased to 12 from 10
  • New second upgrade: Victory Helmet: Remove stun effect and double attack damage for 5s if charge misses

Bowler

  • Base HP increased to 11 from 9
  • New first upgrade: Strrrike!!! + 4 damage
  • New third upgrade: Strrrike!!! to the farthest enemy after 2 attacks

The Clash Mini Update 5 Patch Notes & Balance Changes will be available from 28 November, 2022. This was the Full Clash Mini Update 5 Patch Notes & Balance Changes, Hope you enjoy reading Clash Mini Update 5 Patch Notes & Balance Changes. Thank You!

Read More: https://www.reddit.com/r/ClashMini/comments/z3bft9/clash_mini_update_5_patch_notes_balance_changes/

Also Read: https://nepupgaming.com/clash-of-clans-tiger-mountain-scenery-review/


Leave a Comment