Clash Mini December 2022 Balance Changes & Bug Fixes

Hello Clash Mini Lover’s, Clash Mini has finally released the Clash Mini December 2022 Balance Changes & Bug Fixes. Clash Mini has recently released the Update 5 and there were a lot of imbalance with abandon amount of bugs and glitches. And to balance this imbalance activities Clash Mini has released December 2022 Balance Changes & Bug Fixes. Today we are providing all the information related to Clash Mini December 2022 Balance Changes & Bug Fixes through this blog:


Clash Mini December 2022 Balance Changes & Bug Fixes:

Heroes

Archer Queen
  • Bug Fixed: Aura: Inspire can now add the duration when upgrading the skill
  • Aura: Inspire: 30% (from 40%) speed-up Aura for 1s (from 2s) every 6s

Lv4: +15% (from 20%) speed-up

  • Removed “Clash” from Aura: Inspire skill description
Countess
  • Base Energy increased to 7 from 6
Wave Master
  • The first skill: Super: Dash to the farthest enemy, dealing 1 damage and stunning enemies in his path for 1s (from 1.5s)
Barbarian King
  • Super wind-down time decreased to 0.4s from 1s
  • Base attack speed increased to 0.8 from 0.7
  • Base Energy reduced to 9 from 10
Skeleton King
  • Base attack speed increased to 0.5 from 0.45
  • The second skill: I am back! Adjusted Revive: Come back to battle with 6 HP (from 4 HP) plus 2 HP per Soul
Royal Champion
  • Base HP increased to 12 from 11
  • The third skill: Javelin

Lv3: +2 damage (from +1 damage)

Lv4: +2 damage (from +1 damage)

Monk
  • Base HP increased to 13 from 12
  • Base Energy reduced to 10 from 11
Shield Maiden
  • Bug fixed: Shield Maiden now can reflect the AOE damage from Mega Knight or Swordsman

Minis

Electro Wizard
  • Zzzap: Super: Zap up to 3 enemies, dealing 2 damage and stunning them for 2s (from 1s)
  • The third Upgrade: Electrocute: Zzzap +1.5s Stun duration (from 2.5s)
P.E.K.K.A
  • Base HP decreased to 14 from 16
Golden Giant
  • New Second upgrade: When HP drops below 50%, gain 8 HP over 4s(Once per round)
Skeleton Guard
  • Bug fixed: 2nd ability will no longer apply to Gizmo
  • Bug fixed: 2nd ability will no longer stop allies who receive Shield-up from gaining Energy
Mini P.E.K.K.A
  • Bug fixed: 2nd ability now works in combination with 1st ability
  • Bug fixed: 3rd ability now works in combination with 1st ability
Bowler
  • Base HP increased to 12 from 11
  • Base attack speed increased to 0.35 from 0.3
  • Attack speed per upgrade increased to 0.15 from 0.1

Gizmos

Training Camp
  • Removed +1 ATK buff and kept Boast: +1 ATK in this round
War Toot
  • Base HP increased to 26 from 24
Hot Pot
  • Base HP increased to 15 from 14
  • Boils in 7s (from 8s), summoning a Potter (Mini) capable of dealing huge damage!
  • Potter: base attack speed increased to 0.6 from 0.5
Mucho Puncho
  • Attack frequency increased
Elixir Collector
  • Base HP increased to 16 from 15
  • Frequency slightly increased

Raid Boss

Lava Golem
  • Bug fixed: when Lava Golem is immune to any control effect, he will no longer be instantly K.O. by Monk

These are the all information related to Clash Mini December 2022 Balance Changes & Bug Fixes Hope this Clash Mini December 2022 Balance Changes & Bug Fixes will definitely balance the game AI. Hope you enjoy reading our articles. Also you can subscribe our Website Newsletter. Also don’t forget to comment down your thoughts on this changes. Thank You!


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